Made as a part of my Master's Degree studies at the University of the Aegean. Developed in Unity engine, I created a demo for a game set in an alien world. For this game I developed an inventory and crafting system, various enemy spawners and AI and a notification and PDA system. I also created most of the game assets in ZBrush and Cinema 4D, as well as the original sound design in Reaper.
Technical Specs: C# / Unity, Shader Graph, ZBrush, Substance Painter, Cinema 4D, World Creator, Adobe Photoshop, Reaper